Files
FabusMod/Items/Weapons/Ranged/PulsePistols/PunksPulseUltraviolet.cs
T

68 lines
1.8 KiB
C#

using FabusMod.Projectiles;
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.DataStructures;
using Terraria.ID;
using Terraria.ModLoader;
namespace FabusMod.Items.Weapons.Ranged.PulsePistols;
public class PunksPulseUltraviolet : ModItem
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("Punk's Pulse - Ultraviolet");
Tooltip.SetDefault("[c/B6FF00:Autoshoots] \n70% chance to not consume ammo \nShoots incredibly fast \nConverts Musket Balls into pink Pulse Bullets");
}
public override void SetDefaults()
{
Item.damage = 25;
Item.width = 40;
Item.height = 28;
Item.useTime = 2;
Item.useAnimation = 2;
Item.useStyle = ItemUseStyleID.Shoot;
Item.noMelee = true;
Item.knockBack = 0f;
Item.value = Item.sellPrice(0, 8, 64, 0);
Item.UseSound = SoundID.Item11;
Item.autoReuse = true;
Item.shoot = ProjectileID.PurificationPowder;
Item.shootSpeed = 25f;
Item.useAmmo = AmmoID.Bullet;
Item.rare = ItemRarityID.Pink;
}
public override bool CanConsumeAmmo(Item ammo, Player player)
{
return Utils.NextFloat(Main.rand) >= 0.7f;
}
public override Vector2? HoldoutOffset()
{
return new Vector2(1f, -2f);
}
public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback)
{
Vector2 perturbedSpeed = Utils.RotatedByRandom(new Vector2(velocity.X, velocity.Y), (double)MathHelper.ToRadians(8f));
velocity.X = perturbedSpeed.X;
velocity.Y = perturbedSpeed.Y;
if (type == 14)
{
type = ModContent.ProjectileType<PulseBulletPink>();
}
return true;
}
public override void AddRecipes()
{
Recipe val = CreateRecipe();
val.AddIngredient(ModContent.ItemType<PunksPulse>());
val.AddIngredient(ItemID.PinkDye, 1);
val.AddTile(TileID.DyeVat);
val.Register();
}
}