Files
FabusMod/Items/Weapons/Melee/Shortswords/OniDagger.cs
T

77 lines
2.5 KiB
C#

using Microsoft.Xna.Framework;
using Terraria;
using Terraria.DataStructures;
using Terraria.ID;
using Terraria.ModLoader;
namespace FabusMod.Items.Weapons.Melee.Shortswords;
public class OniDagger : ModItem
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("Demon's Dagger");
Tooltip.SetDefault("[c/B6FF00:Autoswings]\nThrows a vampire knife that deals more damage the closer you are to the target \nInflicts the [c/007700:Poison] debuff for 10 seconds on hit \n[c/FF0000:Steals a small amount of life] \nGrants the [c/FC3A3A:Rage] buff for 8 seconds upon hitting an enemy \nGrants the [c/FC8719:Inferno] buff for 6 seconds upon hitting an enemy");
}
public override void SetDefaults()
{
Item.damage = 92;
Item.width = 40;
Item.height = 40;
Item.useTime = 11;
Item.useAnimation = 11;
Item.useStyle = ItemUseStyleID.Thrust;
Item.knockBack = 6f;
Item.value = Item.sellPrice(0, 18, 54, 0);
Item.rare = ItemRarityID.Pink;
Item.shoot = ProjectileID.VampireKnife;
Item.shootSpeed = 16f;
Item.UseSound = SoundID.Item1;
Item.autoReuse = true;
}
public override void MeleeEffects(Player player, Rectangle hitbox)
{
if (Main.rand.NextBool(3))
{
int num1 = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.RyuuDust3>());
Main.dust[num1].scale = 1f;
Main.dust[num1].velocity.Y = 0f;
Main.dust[num1].velocity.X = 0.5f;
Main.dust[num1].noGravity = true;
}
}
public override void OnHitNPC(Player player, NPC target, int damage, float knockback, bool crit)
{
int healingAmount = damage / 18;
player.statLife += healingAmount;
player.HealEffect(healingAmount, true);
target.AddBuff(20, 600, false);
player.AddBuff(115, 480, true);
player.AddBuff(116, 360, true);
}
public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback)
{
Vector2 muzzleOffset = Vector2.Normalize(new Vector2(velocity.X, velocity.Y)) * 55f;
if (Collision.CanHit(position, 0, 0, position + muzzleOffset, 0, 0))
{
position += muzzleOffset;
}
return true;
}
public override void AddRecipes()
{
Recipe val = CreateRecipe();
val.AddRecipeGroup("FabusMod:CarbonDagger", 1);
val.AddRecipeGroup("FabusMod:AdamantiteBar", 6);
val.AddIngredient(ItemID.SoulofNight, 4);
val.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.SoulofWisdom>(), 2);
val.AddTile(TileID.MythrilAnvil);
val.Register();
}
}