using Microsoft.Xna.Framework; using Terraria; using Terraria.DataStructures; using Terraria.ID; using Terraria.ModLoader; namespace FabusMod.Items.Weapons.Melee.Shortswords; public class OniDagger : ModItem { public override void SetStaticDefaults() { DisplayName.SetDefault("Demon's Dagger"); Tooltip.SetDefault("[c/B6FF00:Autoswings]\nThrows a vampire knife that deals more damage the closer you are to the target \nInflicts the [c/007700:Poison] debuff for 10 seconds on hit \n[c/FF0000:Steals a small amount of life] \nGrants the [c/FC3A3A:Rage] buff for 8 seconds upon hitting an enemy \nGrants the [c/FC8719:Inferno] buff for 6 seconds upon hitting an enemy"); } public override void SetDefaults() { Item.damage = 92; Item.width = 40; Item.height = 40; Item.useTime = 11; Item.useAnimation = 11; Item.useStyle = ItemUseStyleID.Thrust; Item.knockBack = 6f; Item.value = Item.sellPrice(0, 18, 54, 0); Item.rare = ItemRarityID.Pink; Item.shoot = ProjectileID.VampireKnife; Item.shootSpeed = 16f; Item.UseSound = SoundID.Item1; Item.autoReuse = true; } public override void MeleeEffects(Player player, Rectangle hitbox) { if (Main.rand.NextBool(3)) { int num1 = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType()); Main.dust[num1].scale = 1f; Main.dust[num1].velocity.Y = 0f; Main.dust[num1].velocity.X = 0.5f; Main.dust[num1].noGravity = true; } } public override void OnHitNPC(Player player, NPC target, int damage, float knockback, bool crit) { int healingAmount = damage / 18; player.statLife += healingAmount; player.HealEffect(healingAmount, true); target.AddBuff(20, 600, false); player.AddBuff(115, 480, true); player.AddBuff(116, 360, true); } public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback) { Vector2 muzzleOffset = Vector2.Normalize(new Vector2(velocity.X, velocity.Y)) * 55f; if (Collision.CanHit(position, 0, 0, position + muzzleOffset, 0, 0)) { position += muzzleOffset; } return true; } public override void AddRecipes() { Recipe val = CreateRecipe(); val.AddRecipeGroup("FabusMod:CarbonDagger", 1); val.AddRecipeGroup("FabusMod:AdamantiteBar", 6); val.AddIngredient(ItemID.SoulofNight, 4); val.AddIngredient(ModContent.ItemType(), 2); val.AddTile(TileID.MythrilAnvil); val.Register(); } }