56 lines
1.6 KiB
C#
56 lines
1.6 KiB
C#
using Terraria;
|
|
using Terraria.ID;
|
|
using Terraria.ModLoader;
|
|
|
|
namespace FabusMod.Items.Weapons.Magic.Staffs;
|
|
|
|
public class SorcerousHellstaff : ModItem
|
|
{
|
|
public override void SetStaticDefaults()
|
|
{
|
|
DisplayName.SetDefault("Sorcerer's Hellstaff");
|
|
Tooltip.SetDefault("[c/B6FF00:Autoshoots, dyeable] \nShoots two oval-shaped magic projectiles in quick succession \nHas a 16% chance of inflicting the [c/DA0205:On Fire!] debuff for 3 seconds \nHas a high critical hit chance");
|
|
Item.staff[Item.type] = true;
|
|
}
|
|
|
|
public override void SetDefaults()
|
|
{
|
|
Item.damage = 26;
|
|
Item.DamageType = DamageClass.Magic;
|
|
Item.noMelee = true;
|
|
Item.mana = 6;
|
|
Item.crit = 32;
|
|
Item.width = 54;
|
|
Item.height = 54;
|
|
Item.useTime = 12;
|
|
Item.useAnimation = 24;
|
|
Item.reuseDelay = 12;
|
|
Item.useStyle = ItemUseStyleID.Shoot;
|
|
Item.noMelee = true;
|
|
Item.knockBack = 5f;
|
|
Item.value = Item.sellPrice(0, 4, 40, 0);
|
|
Item.rare = ItemRarityID.Orange;
|
|
Item.UseSound = SoundID.Item20;
|
|
Item.autoReuse = true;
|
|
Item.shoot = ModContent.ProjectileType<Projectiles.SorcerousStaff.SorcerousHellstaffProj>();
|
|
Item.shootSpeed = 26f;
|
|
}
|
|
|
|
public override void AddRecipes()
|
|
{
|
|
Recipe recipe1 = CreateRecipe();
|
|
recipe1.AddIngredient(ModContent.ItemType<SorcerousStaff>());
|
|
recipe1.AddIngredient(ItemID.HellstoneBar, 6);
|
|
recipe1.AddIngredient(ItemID.Obsidian, 4);
|
|
recipe1.AddTile(TileID.Anvils);
|
|
recipe1.Register();
|
|
|
|
Recipe recipe2 = CreateRecipe();
|
|
recipe2.AddIngredient(ModContent.ItemType<SorcerousHellstaffWhite>());
|
|
recipe2.AddIngredient(ItemID.BlueDye);
|
|
recipe2.AddIngredient(ItemID.RedDye);
|
|
recipe2.AddTile(TileID.DyeVat);
|
|
recipe2.Register();
|
|
}
|
|
}
|