Files
kurovadis/global.gd
T
2025-06-22 23:22:32 -06:00

53 lines
1.1 KiB
GDScript
Executable File

extends CanvasLayer
var config: Config = Config.new()
var save: Save = Save.new(1)
var timestamp: int
var player: Player
var player_offset: Vector2
var player_velocity: Vector2
var player_target: String
@onready var overlay: ColorRect = $ColorRect
@onready var animation_player: AnimationPlayer = $AnimationPlayer
@onready var music_player: AudioStreamPlayer = $MusicPlayer
func _ready() -> void:
pass
func goto_scene(scene: PackedScene, fade: bool = true):
if fade:
await fade_out()
_deferred_goto_scene.call_deferred(scene)
func _deferred_goto_scene(scene: PackedScene):
if !scene:
return
get_tree().current_scene.free()
var inst_scene := scene.instantiate()
get_tree().root.add_child(inst_scene)
get_tree().current_scene = inst_scene
func fade_in() -> void:
animation_player.play("fade_in")
await animation_player.animation_finished
overlay.hide()
func fade_out() -> void:
overlay.show()
animation_player.play("fade_out")
await animation_player.animation_finished
func set_music(audio_stream: AudioStream):
if music_player.stream == audio_stream:
return
music_player.stream = audio_stream
music_player.play()
pass