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kurovadis/objects/npcs/zombie_sprite.gd
T
2025-06-22 23:22:32 -06:00

12 lines
272 B
GDScript
Executable File

extends AnimatedSprite2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass