Files
kurovadis/objects/player_camera_2d.gd
2025-06-22 23:22:32 -06:00

13 lines
339 B
GDScript
Executable File

class_name PlayerCamera2D
extends Camera2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(_delta: float) -> void:
if global.player:
position = global.player.position