Files
FabusMod/Items/Weapons/Magic/IllusoryMirror.cs
T

94 lines
2.7 KiB
C#

using FabusMod.Projectiles.IllusoryMirror;
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace FabusMod.Items.Weapons.Magic;
public class IllusoryMirror : ModItem
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("Illusory Mirror");
Tooltip.SetDefault("[c/B6FF00:Autoshoots]\nShoots 5 instant beams in quick succession\nUsing <right> uses 50 Mana to summon a [c/E6A6CF:Blossom] at the player's position for 20 seconds:\n - Being around the [c/E6A6CF:Blossom] buffs HP regeneration, increases attack speed, and increases magic damage by 15%\n - [c/E6A6CF:Blossom] has a cooldown of [c/CA4646:50 seconds] once it disappears\nBest used on 'High' video quality!");
}
public override void SetDefaults()
{
Item.CloneDefaults(ItemID.ShadowbeamStaff);
Item.damage = 175;
Item.noMelee = true;
Item.mana = 7;
Item.width = 29;
Item.height = 21;
Item.useTime = 5;
Item.useAnimation = 25;
Item.useStyle = ItemUseStyleID.Shoot;
Item.noMelee = true;
Item.value = Item.sellPrice(0, 11, 60, 0);
Item.autoReuse = true;
Item.shootSpeed = 7f;
Item.expert = true;
Item.reuseDelay = 20;
Item.UseSound = SoundID.Item72;
Item.shoot = ModContent.ProjectileType<IllusoryMirrorProj>();
}
public override Vector2? HoldoutOffset()
{
return new Vector2(4f, 0f);
}
public override bool AltFunctionUse(Player player)
{
return true;
}
public override bool CanUseItem(Player player)
{
if (player.altFunctionUse == 2)
{
if (!player.HasBuff(ModContent.BuffType<Buffs.IllusoryMirror.BlossomInactive>()) && !player.HasBuff(ModContent.BuffType<Buffs.IllusoryMirror.BlossomActive>()))
{
Item.useTime = 25;
Item.useAnimation = 25;
Item.shootSpeed = 0f;
Item.mana = 50;
player.AddBuff(ModContent.BuffType<Buffs.IllusoryMirror.BlossomActive>(), 1200, true);
Item.shoot = ModContent.ProjectileType<IllusoryMirrorRMB>();
Item.UseSound = SoundID.Item76;
}
}
else if (player.HasBuff(ModContent.BuffType<Buffs.IllusoryMirror.StrongerTogether>()))
{
Item.useTime = 4;
Item.useAnimation = 20;
Item.shootSpeed = 7f;
Item.mana = 7;
Item.shoot = ModContent.ProjectileType<IllusoryMirrorProj>();
Item.UseSound = SoundID.Item72;
}
else
{
Item.useAnimation = 25;
Item.useTime = 5;
Item.shootSpeed = 7f;
Item.mana = 7;
Item.shoot = ModContent.ProjectileType<IllusoryMirrorProj>();
Item.UseSound = SoundID.Item72;
}
return this.CanUseItem(player);
}
public override void AddRecipes()
{
Recipe val = CreateRecipe();
val.AddIngredient(ItemID.LifeFruit, 5);
val.AddIngredient(ItemID.LifeCrystal, 5);
val.AddIngredient(ItemID.FragmentNebula, 14);
val.AddTile(TileID.LunarCraftingStation);
val.Register();
}
}