Files
FabusMod/Tiles/RainbowStation.cs
T

47 lines
1.1 KiB
C#

using Microsoft.Xna.Framework;
using Terraria;
using Terraria.DataStructures;
using Terraria.ModLoader;
using Terraria.ObjectData;
namespace FabusMod.Tiles;
public class RainbowStation : ModTile
{
public override void SetStaticDefaults()
{
Main.tileFrameImportant[Type] = true;
Main.tileNoAttach[Type] = true;
Main.tileLavaDeath[Type] = false;
TileObjectData.newTile.CopyFrom(TileObjectData.Style5x4);
TileObjectData.addTile(Type);
AnimationFrameHeight = 72;
ModTranslation name = this.CreateMapEntryName(null);
name.SetDefault("Rainbow Station");
AddMapEntry(new Color(113, 85, 122), name);
}
public override void ModifyLight(int i, int j, ref float r, ref float g, ref float b)
{
r = 0.9f;
g = 0.1f;
b = 0.5f;
}
public override void AnimateTile(ref int frame, ref int frameCounter)
{
frameCounter++;
if (frameCounter > 4)
{
frameCounter = 0;
frame++;
frame %= 8;
}
}
public override void KillMultiTile(int i, int j, int frameX, int frameY)
{
Item.NewItem(new EntitySource_Misc(""), i * 16, j * 16, 32, 16, ModContent.ItemType<Items.Tiles.RainbowStation>(), 1, false, 0, false, false);
}
}