Files
FabusMod/Items/Weapons/Magic/Staffs/PiercingStaff.cs
T

46 lines
1.0 KiB
C#

using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace FabusMod.Items.Weapons.Magic.Staffs;
public class PiercingStaff : ModItem
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("Piercing Staff");
Tooltip.SetDefault("Fires gravity-affected, piercing iron stingers");
Item.staff[Item.type] = true;
}
public override void SetDefaults()
{
Item.damage = 16;
Item.DamageType = DamageClass.Magic;
Item.noMelee = true;
Item.mana = 3;
Item.width = 40;
Item.height = 40;
Item.useTime = 25;
Item.useAnimation = 25;
Item.useStyle = ItemUseStyleID.Shoot;
Item.noMelee = true;
Item.knockBack = 2f;
Item.value = Item.sellPrice(0, 0, 16, 0);
Item.rare = ItemRarityID.White;
Item.UseSound = SoundID.Item20;
Item.autoReuse = true;
Item.shoot = ModContent.ProjectileType<Projectiles.IronStinger>();
Item.shootSpeed = 10f;
}
public override void AddRecipes()
{
CreateRecipe()
.AddIngredient(ItemID.WandofSparking)
.AddRecipeGroup("IronBar", 3)
.AddTile(TileID.Anvils)
.Register();
}
}