89 lines
2.9 KiB
C#
89 lines
2.9 KiB
C#
using FabusMod.Buffs.ShimadaSword.Stacks;
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using Terraria;
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using Terraria.Audio;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace FabusMod.Projectiles.Shimada;
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public class DemonProjTwo : ModProjectile
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{
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public override void SetDefaults()
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{
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Projectile.width = 46;
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Projectile.height = 28;
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Projectile.aiStyle = 1;
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Projectile.friendly = true;
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Projectile.hostile = false;
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//Projectile.melee = true;
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Projectile.penetrate = 1;
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Projectile.timeLeft = 600;
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Projectile.alpha = 255;
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Projectile.light = 0.5f;
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Projectile.ignoreWater = true;
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Projectile.tileCollide = true;
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Projectile.extraUpdates = 2;
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AIType = 14;
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}
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public override void AI()
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{
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int dust1 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.OniDust>(), 0f, 0f, 0, default, 1f);
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Main.dust[dust1].scale = 2f;
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Dust obj = Main.dust[dust1];
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obj.velocity *= 0.1f;
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Main.dust[dust1].noGravity = true;
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int dust2 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.OniDust>(), 0f, 0f, 0, default, 1f);
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Main.dust[dust2].scale = 2f;
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Dust obj2 = Main.dust[dust2];
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obj2.velocity *= 0.1f;
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Main.dust[dust2].noGravity = true;
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}
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public override void OnHitNPC(NPC target, int damage, float knockback, bool crit)
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{
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if (Projectile.owner != Main.myPlayer)
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{
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return;
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}
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Player player = Main.player[Projectile.owner];
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if (!player.HasBuff(ModContent.BuffType<SouleaterOne>()) && !player.HasBuff(ModContent.BuffType<SouleaterTwo>()) && !player.HasBuff(ModContent.BuffType<SouleaterThree>()) && !player.HasBuff(ModContent.BuffType<SouleaterFour>()) && !player.HasBuff(ModContent.BuffType<SouleaterFive>()))
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{
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player.AddBuff(ModContent.BuffType<SouleaterOne>(), 960, true);
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}
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else if (player.HasBuff(ModContent.BuffType<SouleaterOne>()))
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{
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player.ClearBuff(ModContent.BuffType<SouleaterOne>());
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player.AddBuff(ModContent.BuffType<SouleaterTwo>(), 960, true);
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}
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else if (player.HasBuff(ModContent.BuffType<SouleaterTwo>()))
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{
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player.ClearBuff(ModContent.BuffType<SouleaterTwo>());
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player.AddBuff(ModContent.BuffType<SouleaterThree>(), 960, true);
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}
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else if (player.HasBuff(ModContent.BuffType<SouleaterThree>()))
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{
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player.ClearBuff(ModContent.BuffType<SouleaterThree>());
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player.AddBuff(ModContent.BuffType<SouleaterFour>(), 960, true);
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}
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else if (player.HasBuff(ModContent.BuffType<SouleaterFour>()))
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{
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player.ClearBuff(ModContent.BuffType<SouleaterFour>());
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player.AddBuff(ModContent.BuffType<SouleaterFive>(), 960, true);
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}
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else if (player.HasBuff(ModContent.BuffType<SouleaterFive>()))
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{
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player.ClearBuff(ModContent.BuffType<SouleaterFive>());
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player.statLife += 75;
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player.statMana += 75;
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if (Main.myPlayer == player.whoAmI)
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{
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player.HealEffect(75, true);
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player.ManaEffect(75);
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SoundEngine.PlaySound(SoundID.Item3);
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SoundEngine.PlaySound(SoundID.Item4);
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}
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}
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}
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}
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