Files
FabusMod/Projectiles/SorcerousStaff/SorcerousHellstaffProjWhite.cs

85 lines
2.1 KiB
C#

using Microsoft.Xna.Framework;
using Terraria;
using Terraria.Audio;
using Terraria.ID;
using Terraria.ModLoader;
namespace FabusMod.Projectiles.SorcerousStaff;
public class SorcerousHellstaffProjWhite : ModProjectile
{
public override void SetDefaults()
{
Projectile.width = 10;
Projectile.height = 10;
Projectile.light = 1f;
AIType = 1;
Projectile.aiStyle = 1;
Projectile.friendly = true;
Projectile.penetrate = 1;
Projectile.timeLeft = 600;
}
public override void AI()
{
if (Main.rand.NextBool(3))
{
int dust = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.SorcerousHellDustWhite>());
Main.dust[dust].scale = 0.9f;
Main.dust[dust].velocity *= 0.1f;
Main.dust[dust].noGravity = true;
}
if (Main.rand.NextBool(4))
{
int dust = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.SorcerousHellDustPurple>());
Main.dust[dust].scale = 0.9f;
Main.dust[dust].velocity *= 0.1f;
Main.dust[dust].noGravity = true;
}
}
public override bool OnTileCollide(Vector2 oldVelocity)
{
Projectile.penetrate--;
if (Projectile.penetrate <= 0)
{
Projectile.Kill();
}
else
{
Projectile.ai[0] += 0.1f;
if (Projectile.velocity.X != oldVelocity.X)
{
Projectile.velocity.X = 0f - oldVelocity.X;
}
if (Projectile.velocity.Y != oldVelocity.Y)
{
Projectile.velocity.Y = 0f - oldVelocity.Y;
}
Projectile.velocity *= 0.75f;
SoundEngine.PlaySound(SoundID.Item27, Projectile.position);
}
return false;
}
public override void Kill(int timeLeft)
{
for (int i = 0; i < 5; i++)
{
int dust = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.SorcerousHellDustWhite>());
Main.dust[dust].scale = 0.9f;
Main.dust[dust].velocity *= 0.1f;
Main.dust[dust].noGravity = true;
}
SoundEngine.PlaySound(SoundID.Item27, Projectile.position);
}
public override void OnHitNPC(NPC target, int damage, float knockback, bool crit)
{
if (Main.rand.NextBool(6))
{
target.AddBuff(BuffID.OnFire, 180, false);
}
}
}