Fix damage typing for magic weapons. Renamed recipe variables for easier reading.

This commit is contained in:
Big Duckie
2022-07-05 12:36:34 -06:00
parent 65fb9177e9
commit 776678b4c3
18 changed files with 113 additions and 97 deletions
+6 -5
View File
@@ -18,6 +18,7 @@ public class GoldenStaff : ModItem
public override void SetDefaults()
{
Item.damage = 46;
Item.DamageType = DamageClass.Magic;
Item.noMelee = true;
Item.mana = 6;
Item.crit = 52;
@@ -50,10 +51,10 @@ public class GoldenStaff : ModItem
public override void AddRecipes()
{
Recipe val = CreateRecipe();
val.AddIngredient(ModContent.ItemType<NatureStaff>());
val.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.GoddessGold>(), 6);
val.AddTile(TileID.MythrilAnvil);
val.Register();
Recipe recipe = CreateRecipe();
recipe.AddIngredient(ModContent.ItemType<NatureStaff>());
recipe.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.GoddessGold>(), 6);
recipe.AddTile(TileID.MythrilAnvil);
recipe.Register();
}
}
+7 -6
View File
@@ -18,6 +18,7 @@ public class NatureStaff : ModItem
public override void SetDefaults()
{
Item.damage = 36;
Item.DamageType = DamageClass.Magic;
Item.noMelee = true;
Item.mana = 6;
Item.crit = 42;
@@ -50,11 +51,11 @@ public class NatureStaff : ModItem
public override void AddRecipes()
{
Recipe val = CreateRecipe();
val.AddRecipeGroup("FabusMod:SorcerousHellstaff");
val.AddIngredient(ItemID.HallowedBar, 6);
val.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.NatureToken>());
val.AddTile(TileID.MythrilAnvil);
val.Register();
Recipe recipe = CreateRecipe();
recipe.AddRecipeGroup("FabusMod:SorcerousHellstaff");
recipe.AddIngredient(ItemID.HallowedBar, 6);
recipe.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.NatureToken>());
recipe.AddTile(TileID.MythrilAnvil);
recipe.Register();
}
}
+6 -5
View File
@@ -16,6 +16,7 @@ public class PiercingStaff : ModItem
public override void SetDefaults()
{
Item.damage = 16;
Item.DamageType = DamageClass.Magic;
Item.noMelee = true;
Item.mana = 3;
Item.width = 40;
@@ -35,10 +36,10 @@ public class PiercingStaff : ModItem
public override void AddRecipes()
{
Recipe val = CreateRecipe();
val.AddIngredient(ItemID.WandofSparking, 1);
val.AddRecipeGroup("IronBar", 3);
val.AddTile(TileID.Anvils);
val.Register();
Recipe recipe = CreateRecipe();
recipe.AddIngredient(ItemID.WandofSparking, 1);
recipe.AddRecipeGroup("IronBar", 3);
recipe.AddTile(TileID.Anvils);
recipe.Register();
}
}
@@ -16,6 +16,7 @@ public class SorcerousHellstaff : ModItem
public override void SetDefaults()
{
Item.damage = 26;
Item.DamageType = DamageClass.Magic;
Item.noMelee = true;
Item.mana = 6;
Item.crit = 32;
@@ -37,18 +38,18 @@ public class SorcerousHellstaff : ModItem
public override void AddRecipes()
{
Recipe val = CreateRecipe();
val.AddIngredient(ModContent.ItemType<SorcerousStaff>());
val.AddIngredient(ItemID.HellstoneBar, 6);
val.AddIngredient(ItemID.Obsidian, 4);
val.AddTile(TileID.Anvils);
val.Register();
Recipe recipe1 = CreateRecipe();
recipe1.AddIngredient(ModContent.ItemType<SorcerousStaff>());
recipe1.AddIngredient(ItemID.HellstoneBar, 6);
recipe1.AddIngredient(ItemID.Obsidian, 4);
recipe1.AddTile(TileID.Anvils);
recipe1.Register();
Recipe val2 = CreateRecipe();
val2.AddIngredient(ModContent.ItemType<SorcerousHellstaffWhite>());
val2.AddIngredient(ItemID.BlueDye);
val2.AddIngredient(ItemID.RedDye);
val2.AddTile(TileID.DyeVat);
val2.Register();
Recipe recipe2 = CreateRecipe();
recipe2.AddIngredient(ModContent.ItemType<SorcerousHellstaffWhite>());
recipe2.AddIngredient(ItemID.BlueDye);
recipe2.AddIngredient(ItemID.RedDye);
recipe2.AddTile(TileID.DyeVat);
recipe2.Register();
}
}
@@ -16,6 +16,7 @@ public class SorcerousHellstaffWhite : ModItem
public override void SetDefaults()
{
Item.damage = 26;
Item.DamageType = DamageClass.Magic;
Item.noMelee = true;
Item.mana = 6;
Item.crit = 32;
@@ -37,10 +38,10 @@ public class SorcerousHellstaffWhite : ModItem
public override void AddRecipes()
{
Recipe val = CreateRecipe();
val.AddIngredient(ModContent.ItemType<SorcerousHellstaff>());
val.AddIngredient(ItemID.PinkandSilverDye, 1);
val.AddTile(TileID.DyeVat);
val.Register();
Recipe recipe = CreateRecipe();
recipe.AddIngredient(ModContent.ItemType<SorcerousHellstaff>());
recipe.AddIngredient(ItemID.PinkandSilverDye, 1);
recipe.AddTile(TileID.DyeVat);
recipe.Register();
}
}
+7 -6
View File
@@ -16,6 +16,7 @@ public class SorcerousStaff : ModItem
public override void SetDefaults()
{
Item.damage = 13;
Item.DamageType = DamageClass.Magic;
Item.noMelee = true;
Item.mana = 6;
Item.crit = 26;
@@ -37,11 +38,11 @@ public class SorcerousStaff : ModItem
public override void AddRecipes()
{
Recipe val = CreateRecipe();
val.AddRecipeGroup("FabusMod:GoldBar", 8);
val.AddIngredient(ItemID.Sapphire, 6);
val.AddIngredient(ItemID.Emerald, 4);
val.AddTile(TileID.Anvils);
val.Register();
Recipe recipe = CreateRecipe();
recipe.AddRecipeGroup("FabusMod:GoldBar", 8);
recipe.AddIngredient(ItemID.Sapphire, 6);
recipe.AddIngredient(ItemID.Emerald, 4);
recipe.AddTile(TileID.Anvils);
recipe.Register();
}
}
@@ -18,6 +18,7 @@ public class TheWhisperingIceDonator : ModItem
public override void SetDefaults()
{
Item.damage = 70;
Item.DamageType = DamageClass.Magic;
Item.noMelee = true;
Item.mana = 8;
Item.width = 54;
@@ -48,10 +49,10 @@ public class TheWhisperingIceDonator : ModItem
public override void AddRecipes()
{
Recipe val = CreateRecipe();
val.AddIngredient(ItemID.FrostCore, 2);
val.AddRecipeGroup("FabusMod:AdamantiteBar", 6);
val.AddTile(TileID.MythrilAnvil);
val.Register();
Recipe recipe = CreateRecipe();
recipe.AddIngredient(ItemID.FrostCore, 2);
recipe.AddRecipeGroup("FabusMod:AdamantiteBar", 6);
recipe.AddTile(TileID.MythrilAnvil);
recipe.Register();
}
}
+6 -5
View File
@@ -18,6 +18,7 @@ public class Tranquility : ModItem
public override void SetDefaults()
{
Item.damage = 58;
Item.DamageType = DamageClass.Magic;
Item.noMelee = true;
Item.mana = 7;
Item.crit = 52;
@@ -50,10 +51,10 @@ public class Tranquility : ModItem
public override void AddRecipes()
{
Recipe val = CreateRecipe();
val.AddIngredient(ModContent.ItemType<GoldenStaff>());
val.AddIngredient(ModContent.ItemType<Bars.RainbowChunk>(), 6);
val.AddTile(ModContent.TileType<global::FabusMod.Tiles.RainbowStation>());
val.Register();
Recipe recipe = CreateRecipe();
recipe.AddIngredient(ModContent.ItemType<GoldenStaff>());
recipe.AddIngredient(ModContent.ItemType<Bars.RainbowChunk>(), 6);
recipe.AddTile(ModContent.TileType<global::FabusMod.Tiles.RainbowStation>());
recipe.Register();
}
}