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kurovadis/.godot/editor/project_metadata.cfg
T

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[game_view]
select_mode=0
[editor_metadata]
executable_path="/var/home/sclark/AppImages/godot"
use_advanced_connections=false
[recent_files]
scenes=["res://objects/fx/roll_dust.tscn", "res://objects/fx/jump_dust.tscn", "res://objects/projectiles/pound_bullet.tscn", "res://objects/projectiles/blast.tscn", "res://objects/player.tscn", "res://objects/npcs/zombie.tscn", "res://rooms/caves.tscn", "res://rooms/labs.tscn", "res://menus/splash_screen.tscn"]
scripts=["StringName", "PhysicsBody2D", "res://scripts/dust_particle.gd", "res://objects/projectiles/pound_bullet.gd", "res://objects/npcs/zombie.gd", "res://objects/npcs/zombie_sprite.gd", "res://objects/door_zone.gd", "res://objects/player_sprite.gd", "Array", "res://rooms/caves.gd"]
[dialog_bounds]
create_new_node=Rect2(2750, 370, 900, 700)
project_settings=Rect2(2600, 370, 1200, 700)
[script_setup]
last_selected_language="GDScript"
create_built_in_script=false
[quick_open_dialog]
last_mode=1