[game_view] select_mode=0 [editor_metadata] executable_path="/var/home/sclark/Applications/Godot_v4.5-beta1_linux.x86_64" use_advanced_connections=false [recent_files] scenes=["res://objects/fx/roll_dust.tscn", "res://objects/fx/jump_dust.tscn", "res://objects/projectiles/pound_bullet.tscn", "res://objects/projectiles/blast.tscn", "res://objects/player.tscn", "res://objects/npcs/zombie.tscn", "res://rooms/caves.tscn", "res://rooms/labs.tscn", "res://menus/splash_screen.tscn"] scripts=["res://scripts/dust_particle.gd", "res://objects/projectiles/pound_bullet.gd", "PhysicsBody2D", "res://objects/npcs/zombie.gd", "res://objects/npcs/zombie_sprite.gd", "res://objects/door_zone.gd", "res://objects/player_sprite.gd", "Array", "res://rooms/caves.gd", "res://objects/player.gd"] [dialog_bounds] create_new_node=Rect2(2750, 370, 900, 700) project_settings=Rect2(2600, 370, 1200, 700) [script_setup] last_selected_language="GDScript" create_built_in_script=false [quick_open_dialog] last_mode=1