Even more changes.

This commit is contained in:
2025-06-24 12:17:20 -06:00
parent 1bbd8c812f
commit 827f333e72
301 changed files with 2454 additions and 743 deletions
Executable → Regular
+6 -6
View File
@@ -98,8 +98,8 @@ position = Vector2(160, 128)
[node name="Zone1" type="Area2D" parent="." node_paths=PackedStringArray("camera")]
visible = false
script = SubResource("GDScript_j34b7")
auto_limit = true
camera = NodePath("../PlayerCamera2D")
auto_limit = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Zone1"]
position = Vector2(32, 120)
@@ -108,8 +108,8 @@ shape = SubResource("RectangleShape2D_8al1q")
[node name="Zone2" type="Area2D" parent="." node_paths=PackedStringArray("camera")]
visible = false
script = SubResource("GDScript_j34b7")
auto_limit = true
camera = NodePath("../PlayerCamera2D")
auto_limit = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Zone2"]
position = Vector2(752, 104)
@@ -118,8 +118,8 @@ shape = SubResource("RectangleShape2D_wcxe8")
[node name="Zone3" type="Area2D" parent="." node_paths=PackedStringArray("camera")]
visible = false
script = SubResource("GDScript_j34b7")
auto_limit = true
camera = NodePath("../PlayerCamera2D")
auto_limit = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Zone3"]
position = Vector2(912, 568)
@@ -128,8 +128,8 @@ shape = SubResource("RectangleShape2D_0gf5r")
[node name="Zone4" type="Area2D" parent="." node_paths=PackedStringArray("camera")]
visible = false
script = SubResource("GDScript_j34b7")
auto_limit = true
camera = NodePath("../PlayerCamera2D")
auto_limit = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Zone4"]
position = Vector2(960, 1016)
@@ -138,8 +138,8 @@ shape = SubResource("RectangleShape2D_bf2p6")
[node name="Zone5" type="Area2D" parent="." node_paths=PackedStringArray("camera")]
visible = false
script = SubResource("GDScript_j34b7")
auto_limit = true
camera = NodePath("../PlayerCamera2D")
auto_limit = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Zone5"]
position = Vector2(336, 1016)
@@ -148,8 +148,8 @@ shape = SubResource("RectangleShape2D_nkurl")
[node name="Zone6" type="Area2D" parent="." node_paths=PackedStringArray("camera")]
visible = false
script = SubResource("GDScript_j34b7")
auto_limit = true
camera = NodePath("../PlayerCamera2D")
auto_limit = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Zone6"]
position = Vector2(-624, 1008)