Even more changes.
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@@ -0,0 +1,43 @@
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[gd_scene load_steps=7 format=3 uid="uid://5uiinhmeyov0"]
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[ext_resource type="Script" uid="uid://bjevl3d4tu3e8" path="res://objects/projectiles/pound_bullet.gd" id="1_3ik7t"]
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[ext_resource type="Texture2D" uid="uid://d4eg0ukm83711" path="res://objects/projectiles/pound.png" id="1_x3ryp"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_3ik7t"]
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atlas = ExtResource("1_x3ryp")
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region = Rect2(0, 0, 48, 64)
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[sub_resource type="AtlasTexture" id="AtlasTexture_g7yrk"]
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atlas = ExtResource("1_x3ryp")
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region = Rect2(48, 0, 48, 64)
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[sub_resource type="SpriteFrames" id="SpriteFrames_i8330"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_3ik7t")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_g7yrk")
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}],
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"loop": false,
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"name": &"default",
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"speed": 36.0
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}]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_3ik7t"]
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size = Vector2(22, 7)
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[node name="PoundBullet" type="AnimatedSprite2D"]
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sprite_frames = SubResource("SpriteFrames_i8330")
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autoplay = "default"
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offset = Vector2(0, -9)
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script = ExtResource("1_3ik7t")
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[node name="Attackbox" type="Area2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Attackbox"]
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position = Vector2(-2, 3.5)
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shape = SubResource("RectangleShape2D_3ik7t")
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[connection signal="animation_finished" from="." to="." method="_on_animation_finished"]
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