Even more changes.
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@@ -0,0 +1,65 @@
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list=[{
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"base": &"CollisionShape2D",
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"class": &"CollisionState2D",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://scripts/state_collision.gd"
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}, {
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"base": &"Resource",
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"class": &"Config",
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"icon": "",
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"is_abstract": false,
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"is_tool": true,
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"language": &"GDScript",
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"path": "res://scripts/config.gd"
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}, {
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"base": &"Area2D",
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"class": &"DoorZone",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://objects/door_zone.gd"
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}, {
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"base": &"CharacterBody2D",
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"class": &"Player",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://objects/player.gd"
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}, {
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"base": &"Camera2D",
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"class": &"PlayerCamera2D",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://objects/player_camera_2d.gd"
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}, {
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"base": &"Resource",
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"class": &"Save",
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"icon": "",
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"is_abstract": false,
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"is_tool": true,
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"language": &"GDScript",
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"path": "res://scripts/save.gd"
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}, {
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"base": &"Node",
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"class": &"Timespan",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://scripts/timespan.gd"
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}, {
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"base": &"CharacterBody2D",
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"class": &"Zombie",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://objects/npcs/zombie.gd"
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}]
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