[folding]

node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("BackgroundTileMapLayer"), PackedStringArray("Physics"), NodePath("PlayerCamera2D"), PackedStringArray("Limit"), NodePath("DoorLabs"), PackedStringArray("Transform"), NodePath("DoorLabs/CollisionShape2D"), PackedStringArray("Transform"), NodePath("PlayerSpawn"), PackedStringArray("Transform"), NodePath("Zone1"), PackedStringArray("Visibility"), NodePath("Zone1/CollisionShape2D"), PackedStringArray("Transform"), NodePath("Zone2"), PackedStringArray("Visibility"), NodePath("Zone2/CollisionShape2D"), PackedStringArray("Transform"), NodePath("Zone3"), PackedStringArray("Visibility"), NodePath("Zone3/CollisionShape2D"), PackedStringArray("Transform"), NodePath("Zone4"), PackedStringArray("Visibility"), NodePath("Zone4/CollisionShape2D"), PackedStringArray("Transform"), NodePath("Zone5"), PackedStringArray("Visibility"), NodePath("Zone5/CollisionShape2D"), PackedStringArray("Transform"), NodePath("Zone6"), PackedStringArray("Visibility"), NodePath("Zone6/CollisionShape2D"), PackedStringArray("Transform"), NodePath("Zombie"), PackedStringArray("Transform"), NodePath("Zombie2"), PackedStringArray("Transform")]
resource_unfolds=["res://rooms/caves.tscn::RectangleShape2D_j34b7", PackedStringArray("Resource"), "res://rooms/caves.tscn::GDScript_j34b7", PackedStringArray("Resource"), "res://rooms/caves.tscn::RectangleShape2D_8al1q", PackedStringArray("Resource"), "res://rooms/caves.tscn::RectangleShape2D_wcxe8", PackedStringArray("Resource"), "res://rooms/caves.tscn::RectangleShape2D_0gf5r", PackedStringArray("Resource"), "res://rooms/caves.tscn::RectangleShape2D_bf2p6", PackedStringArray("Resource"), "res://rooms/caves.tscn::RectangleShape2D_nkurl", PackedStringArray("Resource"), "res://rooms/caves.tscn::RectangleShape2D_0fyj3", PackedStringArray("Resource")]
nodes_folded=[NodePath("Zone1"), NodePath("Zone2"), NodePath("Zone3"), NodePath("Zone4"), NodePath("Zone5"), NodePath("Zone6")]
