list=[{
"base": &"CollisionShape2D",
"class": &"CollisionState2D",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/state_collision.gd"
}, {
"base": &"Resource",
"class": &"Config",
"icon": "",
"is_abstract": false,
"is_tool": true,
"language": &"GDScript",
"path": "res://scripts/config.gd"
}, {
"base": &"Area2D",
"class": &"DoorZone",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://objects/door_zone.gd"
}, {
"base": &"CharacterBody2D",
"class": &"Player",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://objects/player.gd"
}, {
"base": &"Camera2D",
"class": &"PlayerCamera2D",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://objects/player_camera_2d.gd"
}, {
"base": &"Resource",
"class": &"Save",
"icon": "",
"is_abstract": false,
"is_tool": true,
"language": &"GDScript",
"path": "res://scripts/save.gd"
}, {
"base": &"Node",
"class": &"Timespan",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/timespan.gd"
}, {
"base": &"CharacterBody2D",
"class": &"Zombie",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://objects/npcs/zombie.gd"
}]
