Fixed issues with renamed module.

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2024-12-31 03:40:07 -07:00
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A tiny lightweight OPDS server with PSE support. Mainly written for those using Panels on iOS.
### Usage
To use this, just download the [Latest Release](https://github.com/sclark-dev/go-opds-pse/releases/latest) and run it via terminal.
To use this, just download the [Latest Release](https://github.com/sclark-dev/go-opds-pse/releases/latest) and run it
via terminal.
```shell
go-opds-pse -m "./manga/" serve -p 8080
```
### Building
To build this you'll want the latest version of Go. Doesn't use any external libraries.
### Attributions
Thanks to [dir2opds](https://github.com/dubyte/dir2opds) for the inspiration for this.
### FAQs
- Why Go?
Well, Go is just very memory efficient. Yes, writing this in something like C would be even better, but that's a pain. My choice for Go was a cross-platform server that can be run on embedded hardware for local access to your comic/manga collection.
Well, Go is just very memory efficient. Yes, writing this in something like C would be even better, but that's a pain.
My choice for Go was a cross-platform server that can be run even on embedded hardware for local access to your
comic/manga collection.
- Is there a Web UI for this?
No. This is designed to be a very lightweight server and a UI would add a lot of bulk. However since this server just serves a basic OPDS feed, there should be plenty of clients available. Alas, the PSE support is kinda lacking. It seems like there just isn't much of a market for that.
No. This is designed to be a very lightweight server and a UI would add a lot of bulk. However since this server just
serves a basic OPDS feed, there should be plenty of clients available. Alas, the PSE support is kinda lacking. It seems
like there just isn't much of a market for that.
- Does streaming use more bandwidth?
Not really. While CBZ files are compressed, *generally* the bandwidth saved by compressing JPGs and non-lossless PNGs is pretty minimal. In fact, I don'
t compress my CBZ files at all. The few hundred kilobytes it saves just isn't enough to justify the extra battery usage to decompress it on a mobile device.
Not really. While CBZ files can be compressed, *generally* the bandwidth saved by compressing JPGs and non-lossless PNGs
is pretty minimal. In fact, I don't compress my CBZ files at all. The few kilobytes it saves just isn't enough to
justify the extra battery usage to decompress it on a mobile device.