55 lines
1.5 KiB
C#
55 lines
1.5 KiB
C#
using Microsoft.Xna.Framework;
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using Terraria;
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using Terraria.DataStructures;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace FabusMod.Items.Weapons.Ranged.LightGuns;
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public class SpectralBlaster : ModItem
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{
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public override void SetStaticDefaults()
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{
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DisplayName.SetDefault("Spectral Blaster");
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Tooltip.SetDefault("[c/B6FF00:Autoshoots]\nDoesn't require ammo\nShoots rainbow blasts");
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}
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public override void SetDefaults()
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{
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Item.damage = 100;
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Item.DamageType = DamageClass.Ranged;
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Item.width = 32;
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Item.height = 38;
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Item.useTime = 2;
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Item.useAnimation = 2;
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Item.useStyle = ItemUseStyleID.Shoot;
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Item.noMelee = true;
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Item.knockBack = 0f;
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Item.value = Item.sellPrice(1, 55, 0, 0);
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Item.UseSound = SoundID.Item11;
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Item.autoReuse = true;
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Item.shoot = ModContent.ProjectileType<Projectiles.LightBlasts.RainbowLightBlast>();
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Item.shootSpeed = 10f;
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Item.expert = true;
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}
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public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback)
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{
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Vector2 muzzleOffset = Vector2.Normalize(velocity) * 32f;
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if (Collision.CanHit(position, 0, 0, position + muzzleOffset, 0, 0))
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{
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position += muzzleOffset;
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}
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return true;
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}
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public override void AddRecipes()
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{
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Recipe recipe = CreateRecipe()
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.AddIngredient(ModContent.ItemType<GoldenStinger>())
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.AddIngredient(ModContent.ItemType<Bars.RainbowChunk>(), 6)
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.AddTile(ModContent.TileType<global::FabusMod.Tiles.RainbowStation>())
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.Register();
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}
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}
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