28 lines
798 B
C#
28 lines
798 B
C#
using Terraria;
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using Terraria.ModLoader;
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namespace FabusMod.Buffs.IllusoryMirror;
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public class BlossomInactive : ModBuff
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{
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public override void SetStaticDefaults()
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{
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DisplayName.SetDefault("Blossom Inactive");
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Description.SetDefault("Unable to produce a Blossom!");
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Main.debuff[Type] = true;
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Main.buffNoTimeDisplay[Type] = false;
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}
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public override void Update(Player player, ref int buffIndex)
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{
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if (Main.rand.NextBool(3))
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{
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int dust = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType<Dusts.CurseDust>());
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Main.dust[dust].scale = 1f;
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Dust obj = Main.dust[dust];
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obj.velocity *= 0.1f;
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Main.dust[dust].noGravity = true;
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}
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}
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}
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