69 lines
1.9 KiB
C#
69 lines
1.9 KiB
C#
using Microsoft.Xna.Framework;
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using Terraria;
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using Terraria.DataStructures;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace FabusMod.Items.Weapons.Ranged.Shotguns;
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public class HellshiverGun : ModItem
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{
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public override void SetStaticDefaults()
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{
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DisplayName.SetDefault("Shivering Shotgun");
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Tooltip.SetDefault("[c/B6FF00:Autoshoots, dyeable] \nFires a spread of 6 bullets \nOnly uses one Bullet per use");
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}
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public override void SetDefaults()
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{
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Item.damage = 30;
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Item.DamageType = DamageClass.Ranged;
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Item.width = 78;
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Item.height = 28;
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Item.useTime = 35;
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Item.useAnimation = 35;
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Item.useStyle = ItemUseStyleID.Shoot;
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Item.noMelee = true;
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Item.knockBack = 4f;
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Item.value = Item.sellPrice(0, 4, 64, 0);
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Item.rare = ItemRarityID.LightRed;
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Item.UseSound = SoundID.Item36;
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Item.autoReuse = true;
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Item.shoot = ProjectileID.PurificationPowder;
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Item.shootSpeed = 35f;
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Item.useAmmo = AmmoID.Bullet;
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}
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public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback)
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{
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int numberProjectiles = 6;
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for (int i = 0; i < numberProjectiles; i++)
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{
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Vector2 perturbedSpeed = Utils.RotatedByRandom(velocity, (double)MathHelper.ToRadians(10f));
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Projectile.NewProjectile(source, position, perturbedSpeed, type, damage, knockback, player.whoAmI, 0f, 0f);
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}
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return false;
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}
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public override Vector2? HoldoutOffset()
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{
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return new Vector2(-2f, -5f);
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}
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public override void AddRecipes()
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{
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CreateRecipe()
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.AddIngredient(ModContent.ItemType<HellfireShotgun>())
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.AddRecipeGroup("FabusMod:OrichalcumBar", 6)
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.AddIngredient(ItemID.IceBlock, 20)
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.AddTile(TileID.MythrilAnvil)
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.Register();
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CreateRecipe()
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.AddIngredient(ModContent.ItemType<HellshiverGunHellfire>())
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.AddIngredient(ItemID.BlueFlameDye)
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.AddTile(TileID.DyeVat)
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.Register();
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}
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}
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