Files
FabusMod/Items/Weapons/Ranged/LightGuns/TheStinger.cs
T

61 lines
1.7 KiB
C#

using FabusMod.Projectiles.LightBlasts;
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.DataStructures;
using Terraria.ID;
using Terraria.ModLoader;
namespace FabusMod.Items.Weapons.Ranged.LightGuns;
public class TheStinger : ModItem
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("The Stinger");
Tooltip.SetDefault("[c/B6FF00:Autoshoots, dyeable]\nDoesn't require ammo\nShoots little light blasts");
}
public override void SetDefaults()
{
Item.damage = 66;
Item.width = 32;
Item.height = 38;
Item.useTime = 4;
Item.useAnimation = 4;
Item.useStyle = ItemUseStyleID.Shoot;
Item.noMelee = true;
Item.knockBack = 0f;
Item.value = Item.sellPrice(0, 13, 85, 0);
Item.UseSound = SoundID.Item11;
Item.autoReuse = true;
Item.shoot = ModContent.ProjectileType<LightBlast>();
Item.shootSpeed = 5f;
Item.rare = ItemRarityID.Pink;
}
public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback)
{
Vector2 muzzleOffset = Vector2.Normalize(new Vector2(velocity.X, velocity.Y)) * 32f;
if (Collision.CanHit(position, 0, 0, position + muzzleOffset, 0, 0))
{
position += muzzleOffset;
}
return true;
}
public override void AddRecipes()
{
Recipe val = CreateRecipe();
val.AddIngredient(ModContent.ItemType<Taegeukgi>());
val.AddIngredient(ItemID.HallowedBar, 14);
val.AddTile(TileID.AdamantiteForge);
val.Register();
Recipe val2 = CreateRecipe();
val2.AddIngredient(ModContent.ItemType<TheStingerBlackCat>());
val2.AddIngredient(ItemID.BlueDye, 1);
val2.AddTile(TileID.DyeVat);
val2.Register();
}
}