Files
FabusMod/Buffs/IllusoryMirror/BlossomInactive.cs
T

28 lines
798 B
C#

using Terraria;
using Terraria.ModLoader;
namespace FabusMod.Buffs.IllusoryMirror;
public class BlossomInactive : ModBuff
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("Blossom Inactive");
Description.SetDefault("Unable to produce a Blossom!");
Main.debuff[Type] = true;
Main.buffNoTimeDisplay[Type] = false;
}
public override void Update(Player player, ref int buffIndex)
{
if (Main.rand.NextBool(3))
{
int dust = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType<Dusts.CurseDust>());
Main.dust[dust].scale = 1f;
Dust obj = Main.dust[dust];
obj.velocity *= 0.1f;
Main.dust[dust].noGravity = true;
}
}
}