35 lines
1.0 KiB
C#
35 lines
1.0 KiB
C#
using Terraria;
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using Terraria.ModLoader;
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namespace FabusMod.Buffs.ShimadaSword;
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public class BloodLoss : ModBuff
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{
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public override void SetStaticDefaults()
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{
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DisplayName.SetDefault("Blood Loss");
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Description.SetDefault(" - Losing life!");
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Main.buffNoTimeDisplay[Type] = false;
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}
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public override void Update(NPC npc, ref int buffIndex)
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{
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npc.lifeRegen -= 5;
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int dust = Dust.NewDust(npc.position, npc.width, npc.height, ModContent.DustType<Dusts.BloodCutterDust>());
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Main.dust[dust].scale = 1f;
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Dust obj = Main.dust[dust];
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obj.velocity *= 0f;
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Main.dust[dust].noGravity = false;
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}
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public override void Update(Player player, ref int buffIndex)
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{
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player.lifeRegen -= 5;
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int dust = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType<Dusts.BloodCutterDust>());
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Main.dust[dust].scale = 1f;
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Dust obj = Main.dust[dust];
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obj.velocity *= 0f;
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Main.dust[dust].noGravity = false;
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}
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}
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