Files
FabusMod/Items/Weapons/Ranged/Shotguns/HellshiverGun.cs
T

68 lines
2.0 KiB
C#

using Microsoft.Xna.Framework;
using Terraria;
using Terraria.DataStructures;
using Terraria.ID;
using Terraria.ModLoader;
namespace FabusMod.Items.Weapons.Ranged.Shotguns;
public class HellshiverGun : ModItem
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("Shivering Shotgun");
Tooltip.SetDefault("[c/B6FF00:Autoshoots, dyeable] \nFires a spread of 6 bullets \nOnly uses one Bullet per use");
}
public override void SetDefaults()
{
Item.damage = 30;
Item.width = 78;
Item.height = 28;
Item.useTime = 35;
Item.useAnimation = 35;
Item.useStyle = ItemUseStyleID.Shoot;
Item.noMelee = true;
Item.knockBack = 4f;
Item.value = Item.sellPrice(0, 4, 64, 0);
Item.rare = ItemRarityID.LightRed;
Item.UseSound = SoundID.Item36;
Item.autoReuse = true;
Item.shoot = ProjectileID.PurificationPowder;
Item.shootSpeed = 35f;
Item.useAmmo = AmmoID.Bullet;
}
public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback)
{
int numberProjectiles = 6;
for (int i = 0; i < numberProjectiles; i++)
{
Vector2 perturbedSpeed = Utils.RotatedByRandom(new Vector2(velocity.X, velocity.Y), (double)MathHelper.ToRadians(10f));
Projectile.NewProjectile(source, position.X, position.Y, perturbedSpeed.X, perturbedSpeed.Y, type, damage, knockback, player.whoAmI, 0f, 0f);
}
return false;
}
public override Vector2? HoldoutOffset()
{
return new Vector2(-2f, -5f);
}
public override void AddRecipes()
{
Recipe val = CreateRecipe();
val.AddIngredient(ModContent.ItemType<HellfireShotgun>());
val.AddRecipeGroup("FabusMod:OrichalcumBar", 6);
val.AddIngredient(ItemID.IceBlock, 20);
val.AddTile(TileID.MythrilAnvil);
val.Register();
Recipe val2 = CreateRecipe();
val2.AddIngredient(ModContent.ItemType<HellshiverGunHellfire>());
val2.AddIngredient(ItemID.BlueFlameDye, 1);
val2.AddTile(TileID.DyeVat);
val2.Register();
}
}