61 lines
1.7 KiB
C#
61 lines
1.7 KiB
C#
using FabusMod.Projectiles.LightBlasts;
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using Microsoft.Xna.Framework;
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using Terraria;
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using Terraria.DataStructures;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace FabusMod.Items.Weapons.Ranged.LightGuns;
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public class TheStinger : ModItem
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{
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public override void SetStaticDefaults()
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{
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DisplayName.SetDefault("The Stinger");
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Tooltip.SetDefault("[c/B6FF00:Autoshoots, dyeable]\nDoesn't require ammo\nShoots little light blasts");
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}
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public override void SetDefaults()
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{
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Item.damage = 66;
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Item.width = 32;
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Item.height = 38;
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Item.useTime = 4;
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Item.useAnimation = 4;
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Item.useStyle = ItemUseStyleID.Shoot;
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Item.noMelee = true;
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Item.knockBack = 0f;
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Item.value = Item.sellPrice(0, 13, 85, 0);
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Item.UseSound = SoundID.Item11;
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Item.autoReuse = true;
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Item.shoot = ModContent.ProjectileType<LightBlast>();
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Item.shootSpeed = 5f;
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Item.rare = ItemRarityID.Pink;
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}
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public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback)
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{
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Vector2 muzzleOffset = Vector2.Normalize(new Vector2(velocity.X, velocity.Y)) * 32f;
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if (Collision.CanHit(position, 0, 0, position + muzzleOffset, 0, 0))
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{
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position += muzzleOffset;
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}
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return true;
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}
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public override void AddRecipes()
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{
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Recipe val = CreateRecipe();
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val.AddIngredient(ModContent.ItemType<Taegeukgi>());
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val.AddIngredient(ItemID.HallowedBar, 14);
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val.AddTile(TileID.AdamantiteForge);
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val.Register();
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Recipe val2 = CreateRecipe();
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val2.AddIngredient(ModContent.ItemType<TheStingerBlackCat>());
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val2.AddIngredient(ItemID.BlueDye, 1);
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val2.AddTile(TileID.DyeVat);
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val2.Register();
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}
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}
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