Files
FabusMod/Items/Weapons/Melee/Swords/ShimadaSwords/ShimadaSword.cs
T

59 lines
1.5 KiB
C#

using Microsoft.Xna.Framework;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace FabusMod.Items.Weapons.Melee.Swords.ShimadaSwords;
public class ShimadaSword : ModItem
{
public override void SetStaticDefaults()
{
Tooltip.SetDefault("Inflicts [c/7B2D2F:Blood Loss] for 3 seconds on hit, dealing damage over time");
}
public override void SetDefaults()
{
Item.damage = 18;
Item.DamageType = DamageClass.Melee;
Item.crit = 8;
Item.width = 54;
Item.height = 68;
Item.useTime = 22;
Item.useAnimation = 22;
Item.useStyle = ItemUseStyleID.Swing;
Item.knockBack = 2f;
Item.value = Item.sellPrice(0, 1, 80, 0);
Item.rare = ItemRarityID.Blue;
Item.UseSound = SoundID.Item1;
Item.autoReuse = false;
}
public override void MeleeEffects(Player player, Rectangle hitbox)
{
if (Main.rand.NextBool(3))
{
int dust = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.RyuuDust>());
Main.dust[dust].scale = 1f;
Main.dust[dust].velocity.Y = 0f;
Main.dust[dust].velocity.X = 0.5f;
Main.dust[dust].noGravity = true;
}
}
public override void OnHitNPC(Player player, NPC target, int damage, float knockback, bool crit)
{
target.AddBuff(ModContent.BuffType<Buffs.ShimadaSword.BloodLoss>(), 180, false);
}
public override void AddRecipes()
{
CreateRecipe()
.AddIngredient(ModContent.ItemType<StonePlatedKatana>())
.AddRecipeGroup("FabusMod:LightsBane")
.AddIngredient(ItemID.Emerald, 10)
.AddTile(TileID.Anvils)
.Register();
}
}