Files
FabusMod/Items/Weapons/Ranged/FoxPistols/FoxPistol.cs
T
2022-07-05 12:27:26 -06:00

104 lines
3.2 KiB
C#

using FabusMod.Projectiles.FoxPistol;
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.DataStructures;
using Terraria.ID;
using Terraria.ModLoader;
namespace FabusMod.Items.Weapons.Ranged.FoxPistols;
public class FoxPistol : ModItem
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("Fox Pistol");
Tooltip.SetDefault("[c/B6FF00:Autoshoots, doesn't require ammo, dyeable]\nGrants the [c/D78624:Fox Mending] buff for 5 seconds, which regenerates HP and increases speed, but lowers damage by 12% \nUsing <right> increases damage and reduces use time, as well as: \n - Grants the [c/9E9E9E:Fox Break] debuff for 1 second, reducing movement speed \n - Grants the [c/732C73:Fox Wither] debuff for 1.3 seconds on self, and 4 seconds on hit enemies \n - [c/732C73:Fox Wither] debuff deals damage over time and nullifies the [c/D78624:Fox Mending] buff's regeneration");
}
public override void SetDefaults()
{
Item.damage = 22;
Item.width = 36;
Item.height = 21;
Item.useTime = 12;
Item.useAnimation = 12;
Item.useStyle = ItemUseStyleID.Shoot;
Item.noMelee = true;
Item.knockBack = 4f;
Item.value = Item.sellPrice(0, 3, 80, 0);
Item.UseSound = SoundID.Item11;
Item.autoReuse = true;
Item.shootSpeed = 7f;
Item.expert = true;
Item.shoot = ModContent.ProjectileType<OrangeBolt>();
}
public override Vector2? HoldoutOffset()
{
return new Vector2(0f, -2f);
}
public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback)
{
Vector2 muzzleOffset = Vector2.Normalize(new Vector2(velocity.X, velocity.Y)) * 32f;
if (Collision.CanHit(position, 0, 0, position + muzzleOffset, 0, 0))
{
position += muzzleOffset;
}
if (player.altFunctionUse == 2)
{
player.AddBuff(ModContent.BuffType<Buffs.FoxPistol.FoxBreak>(), 60, true);
player.AddBuff(ModContent.BuffType<Buffs.FoxPistol.FoxWither>(), 78, true);
}
else
{
player.AddBuff(ModContent.BuffType<Buffs.FoxPistol.FoxMending>(), 300, true);
}
Vector2 perturbedSpeed = Utils.RotatedByRandom(new Vector2(velocity.X, velocity.Y), (double)MathHelper.ToRadians(3f));
velocity.X = perturbedSpeed.X;
velocity.Y = perturbedSpeed.Y;
return true;
}
public override bool AltFunctionUse(Player player)
{
return true;
}
public override bool CanUseItem(Player player)
{
if (player.altFunctionUse == 2)
{
Item.useStyle = ItemUseStyleID.Shoot;
Item.useTime = 10;
Item.useAnimation = 10;
Item.damage = 28;
Item.shoot = ModContent.ProjectileType<OrangeBoltRMB>();
}
else
{
Item.useStyle = ItemUseStyleID.Shoot;
Item.useTime = 12;
Item.useAnimation = 12;
Item.damage = 22;
Item.shoot = ModContent.ProjectileType<OrangeBolt>();
}
return base.CanUseItem(player);
}
public override void AddRecipes()
{
Recipe val = CreateRecipe();
val.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.NatureToken>());
val.AddRecipeGroup("FabusMod:GoldBar", 10);
val.AddTile(TileID.Anvils);
val.Register();
Recipe val2 = CreateRecipe();
val2.AddIngredient(ModContent.ItemType<FoxPistolBlue>());
val2.AddIngredient(ItemID.OrangeDye, 1);
val2.AddTile(TileID.DyeVat);
val2.Register();
}
}