56 lines
1.9 KiB
C#
56 lines
1.9 KiB
C#
using Terraria;
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using Terraria.ModLoader;
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namespace FabusMod.Buffs;
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public class RainbowsWrath : ModBuff
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{
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public override void SetStaticDefaults()
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{
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DisplayName.SetDefault("Rainbow's Wrath");
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Description.SetDefault(" - Losing life\n - Lowered Movement Speed");
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Main.buffNoTimeDisplay[Type] = false;
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}
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public override void Update(NPC npc, ref int buffIndex)
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{
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npc.lifeRegen -= 30;
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int num1 = Dust.NewDust(npc.position, npc.width, npc.height, ModContent.DustType<Dusts.RainbowWrathDust>());
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int num2 = Dust.NewDust(npc.position, npc.width, npc.height, ModContent.DustType<Dusts.RainbowWrathDust2>());
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int num3 = Dust.NewDust(npc.position, npc.width, npc.height, ModContent.DustType<Dusts.RainbowWrathDust3>());
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Main.dust[num1].scale = 0.6f;
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Dust obj = Main.dust[num1];
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obj.velocity *= 1f;
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Main.dust[num1].noGravity = true;
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Main.dust[num2].scale = 0.6f;
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Dust obj2 = Main.dust[num2];
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obj2.velocity *= 1f;
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Main.dust[num2].noGravity = true;
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Main.dust[num3].scale = 0.6f;
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Dust obj3 = Main.dust[num3];
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obj3.velocity *= 1f;
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Main.dust[num3].noGravity = true;
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}
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public override void Update(Player player, ref int buffIndex)
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{
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player.lifeRegen -= 25;
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player.moveSpeed -= 0.8f;
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int num1 = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType<Dusts.RainbowWrathDust>());
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int num2 = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType<Dusts.RainbowWrathDust2>());
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int num3 = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType<Dusts.RainbowWrathDust3>());
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Main.dust[num1].scale = 0.6f;
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Dust obj = Main.dust[num1];
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obj.velocity *= 1f;
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Main.dust[num1].noGravity = true;
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Main.dust[num2].scale = 0.6f;
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Dust obj2 = Main.dust[num2];
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obj2.velocity *= 1f;
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Main.dust[num2].noGravity = true;
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Main.dust[num3].scale = 0.6f;
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Dust obj3 = Main.dust[num3];
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obj3.velocity *= 1f;
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Main.dust[num3].noGravity = true;
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}
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}
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