Files
FabusMod/Items/Weapons/Thrown/Shuriken/StonePlatedShuriken.cs
T
2022-07-05 20:08:41 -06:00

48 lines
1.2 KiB
C#

using FabusMod.Projectiles.Shuriken;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace FabusMod.Items.Weapons.Thrown.Shuriken;
public class StonePlatedShuriken : ModItem
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("Stone-Plated Shuriken");
Tooltip.SetDefault("Does not consume on use");
}
public override void SetDefaults()
{
Item.damage = 9;
Item.DamageType = DamageClass.Throwing;
Item.maxStack = 1;
Item.knockBack = 0f;
Item.useStyle = ItemUseStyleID.Swing;
Item.UseSound = SoundID.Item1;
Item.useAnimation = 16;
Item.useTime = 16;
Item.width = 34;
Item.height = 38;
Item.consumable = false;
Item.noUseGraphic = true;
Item.noMelee = true;
Item.autoReuse = false;
Item.value = Item.sellPrice(0, 0, 5, 40);
Item.rare = ItemRarityID.White;
Item.shootSpeed = 9f;
Item.shoot = ModContent.ProjectileType<StonePlatedShurikenProj>();
}
public override void AddRecipes()
{
CreateRecipe()
.AddIngredient(ModContent.ItemType<Items.WeaponParts.UntreatedShurikenPart>())
.AddIngredient(ItemID.StoneBlock, 3)
.AddIngredient(ItemID.FallenStar)
.AddTile(ModContent.TileType<global::FabusMod.Tiles.ReinforcedWorkBench>())
.Register();
}
}