Files
FabusMod/Items/Weapons/Ranged/Peacekeeper/Peacekeeper.cs
T
2022-07-05 16:08:31 -06:00

61 lines
1.5 KiB
C#

using Microsoft.Xna.Framework;
using Terraria;
using Terraria.DataStructures;
using Terraria.ID;
using Terraria.ModLoader;
namespace FabusMod.Items.Weapons.Ranged.Peacekeeper;
public class Peacekeeper : ModItem
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("The Peacekeeper");
Tooltip.SetDefault("[c/B6FF00:Autoshoots]");
}
public override void SetDefaults()
{
Item.damage = 12;
Item.DamageType = DamageClass.Ranged;
Item.width = 50;
Item.height = 26;
Item.useTime = 15;
Item.useAnimation = 15;
Item.useStyle = ItemUseStyleID.Shoot;
Item.noMelee = true;
Item.knockBack = 4f;
Item.value = Item.sellPrice(0, 0, 60, 0);
Item.rare = ItemRarityID.Blue;
Item.UseSound = SoundID.Item11;
Item.autoReuse = true;
Item.shoot = ProjectileID.PurificationPowder;
Item.shootSpeed = 40f;
Item.useAmmo = AmmoID.Bullet;
}
public override Vector2? HoldoutOffset()
{
return new Vector2(-2f, -2f);
}
public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback)
{
Vector2 muzzleOffset = Vector2.Normalize(velocity) * 35f;
if (Collision.CanHit(position, 0, 0, position + muzzleOffset, 0, 0))
{
position += muzzleOffset;
}
return true;
}
public override void AddRecipes()
{
Recipe recipe = CreateRecipe();
recipe.AddRecipeGroup("IronBar", 10);
recipe.AddIngredient(ItemID.Sapphire, 2);
recipe.AddTile(TileID.Anvils);
recipe.Register();
}
}