48 lines
1.3 KiB
C#
48 lines
1.3 KiB
C#
using Terraria;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace FabusMod.Items.Weapons.Magic.Staffs;
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public class SorcerersHellstaffWhite : ModItem
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{
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public override void SetStaticDefaults()
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{
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DisplayName.SetDefault("Sorcerer's Hellstaff - White");
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Tooltip.SetDefault("[c/B6FF00:Autoshoots] \nShoots two oval-shaped magic projectiles in quick succession \nHas a 16% chance of inflicting the [c/DA0205:On Fire!] debuff for 3 seconds \nHas a high critical hit chance");
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Item.staff[Item.type] = true;
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}
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public override void SetDefaults()
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{
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Item.damage = 26;
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Item.DamageType = DamageClass.Magic;
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Item.noMelee = true;
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Item.mana = 6;
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Item.crit = 32;
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Item.width = 54;
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Item.height = 54;
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Item.useTime = 12;
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Item.useAnimation = 24;
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Item.reuseDelay = 12;
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Item.useStyle = ItemUseStyleID.Shoot;
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Item.noMelee = true;
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Item.knockBack = 5f;
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Item.value = Item.sellPrice(0, 4, 40, 0);
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Item.rare = ItemRarityID.Orange;
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Item.UseSound = SoundID.Item20;
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Item.autoReuse = true;
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Item.shoot = ModContent.ProjectileType<Projectiles.SorcerousStaff.SorcerousHellstaffProjWhite>();
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Item.shootSpeed = 26f;
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}
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public override void AddRecipes()
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{
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CreateRecipe()
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.AddIngredient(ModContent.ItemType<SorcerersHellstaff>())
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.AddIngredient(ItemID.PinkandSilverDye, 1)
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.AddTile(TileID.DyeVat)
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.Register();
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}
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}
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