Files
FabusMod/Buffs/RainbowsWrath.cs
T

56 lines
1.9 KiB
C#

using Terraria;
using Terraria.ModLoader;
namespace FabusMod.Buffs;
public class RainbowsWrath : ModBuff
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("Rainbow's Wrath");
Description.SetDefault(" - Losing life\n - Lowered Movement Speed");
Main.buffNoTimeDisplay[Type] = false;
}
public override void Update(NPC npc, ref int buffIndex)
{
npc.lifeRegen -= 30;
int num1 = Dust.NewDust(npc.position, npc.width, npc.height, ModContent.DustType<Dusts.RainbowWrathDust>());
int num2 = Dust.NewDust(npc.position, npc.width, npc.height, ModContent.DustType<Dusts.RainbowWrathDust2>());
int num3 = Dust.NewDust(npc.position, npc.width, npc.height, ModContent.DustType<Dusts.RainbowWrathDust3>());
Main.dust[num1].scale = 0.6f;
Dust obj = Main.dust[num1];
obj.velocity *= 1f;
Main.dust[num1].noGravity = true;
Main.dust[num2].scale = 0.6f;
Dust obj2 = Main.dust[num2];
obj2.velocity *= 1f;
Main.dust[num2].noGravity = true;
Main.dust[num3].scale = 0.6f;
Dust obj3 = Main.dust[num3];
obj3.velocity *= 1f;
Main.dust[num3].noGravity = true;
}
public override void Update(Player player, ref int buffIndex)
{
player.lifeRegen -= 25;
player.moveSpeed -= 0.8f;
int num1 = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType<Dusts.RainbowWrathDust>());
int num2 = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType<Dusts.RainbowWrathDust2>());
int num3 = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType<Dusts.RainbowWrathDust3>());
Main.dust[num1].scale = 0.6f;
Dust obj = Main.dust[num1];
obj.velocity *= 1f;
Main.dust[num1].noGravity = true;
Main.dust[num2].scale = 0.6f;
Dust obj2 = Main.dust[num2];
obj2.velocity *= 1f;
Main.dust[num2].noGravity = true;
Main.dust[num3].scale = 0.6f;
Dust obj3 = Main.dust[num3];
obj3.velocity *= 1f;
Main.dust[num3].noGravity = true;
}
}