Files

44 lines
836 B
C#

using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace FabusMod.Projectiles.Pets;
public class WindUpFabu : ModProjectile
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("Wind-Up Fabu");
Main.projFrames[Projectile.type] = 3;
Main.projPet[Projectile.type] = true;
}
public override void SetDefaults()
{
Projectile.CloneDefaults(ProjectileID.Penguin);
Projectile.width = 34;
Projectile.height = 34;
AIType = 112;
}
public override bool PreAI()
{
Main.player[Projectile.owner].penguin = false;
return true;
}
public override void AI()
{
Player player = Main.player[Projectile.owner];
FabuPlayer modPlayer = player.GetModPlayer<FabuPlayer>();
if (player.dead)
{
modPlayer.fabu = false;
}
if (modPlayer.fabu)
{
Projectile.timeLeft = 2;
}
}
}