Files

95 lines
2.2 KiB
C#

using System;
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.ModLoader;
namespace FabusMod.Projectiles;
public class GoldenOrb : ModProjectile
{
public override void SetStaticDefaults()
{
//Sets.Homing[Projectile.type] = true;
Main.projFrames[Projectile.type] = 4;
}
public override void SetDefaults()
{
Projectile.width = 40;
Projectile.height = 42;
Projectile.alpha = 255;
Projectile.friendly = true;
Projectile.tileCollide = false;
Projectile.ignoreWater = true;
Projectile.timeLeft = 300;
}
public override void AI()
{
if (Projectile.alpha > 70)
{
Projectile.alpha -= 15;
if (Projectile.alpha < 70)
{
Projectile.alpha = 70;
}
}
if (Projectile.localAI[0] == 0f)
{
AdjustMagnitude(ref Projectile.velocity);
Projectile.localAI[0] = 1f;
}
Vector2 move = Vector2.Zero;
float distance = 400f;
bool target = false;
for (int i = 0; i < 200; i++)
{
if (Main.npc[i].active && !Main.npc[i].dontTakeDamage && !Main.npc[i].friendly && Main.npc[i].lifeMax > 5)
{
Vector2 newMove = Main.npc[i].Center - Projectile.Center;
float distanceTo = (float)Math.Sqrt(newMove.X * newMove.X + newMove.Y * newMove.Y);
if (distanceTo < distance)
{
move = newMove;
distance = distanceTo;
target = true;
}
}
}
if (target)
{
AdjustMagnitude(ref move);
Projectile.velocity = (10f * Projectile.velocity + move) / 11f;
AdjustMagnitude(ref Projectile.velocity);
}
if (Utils.NextFloat(Main.rand) < 0.1f && Projectile.alpha <= 100)
{
int dust = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.MeatDust>());
Main.dust[dust].scale = 0.9f;
Main.dust[dust].velocity *= 0.1f;
Main.dust[dust].noGravity = true;
}
AnimateProjectile();
}
private void AdjustMagnitude(ref Vector2 vector)
{
float magnitude = (float)Math.Sqrt(vector.X * vector.X + vector.Y * vector.Y);
if (magnitude > 6f)
{
vector *= 6f / magnitude;
}
}
public void AnimateProjectile()
{
Projectile.frameCounter++;
if (Projectile.frameCounter >= 5)
{
Projectile.frame++;
Projectile.frame %= 3;
Projectile.frameCounter = 0;
}
}
}