Files
2022-07-05 17:03:46 -06:00

55 lines
1.3 KiB
C#

using Microsoft.Xna.Framework;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace FabusMod.Items.Tools;
public class GoldenHamaxe : ModItem
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("Golden Hamaxe");
}
public override void SetDefaults()
{
Item.damage = 68;
Item.DamageType = DamageClass.Melee;
Item.width = 70;
Item.height = 60;
Item.useTime = 10;
Item.useAnimation = 10;
Item.axe = 23;
Item.hammer = 95;
Item.tileBoost = 2;
Item.useStyle = ItemUseStyleID.Swing;
Item.knockBack = 6f;
Item.value = Item.sellPrice(0, 6, 0, 0);
Item.rare = ItemRarityID.Yellow;
Item.UseSound = SoundID.Item1;
Item.autoReuse = true;
}
public override void AddRecipes()
{
CreateRecipe()
.AddIngredient(ItemID.Picksaw, 1)
.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.GoddessGold>(), 12)
.AddTile(TileID.AdamantiteForge)
.Register();
}
public override void MeleeEffects(Player player, Rectangle hitbox)
{
if (Main.rand.NextBool(3))
{
int dust = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.MeatDust>());
Main.dust[dust].scale = 1f;
Main.dust[dust].velocity.Y = 0f;
Main.dust[dust].velocity.X = 0.5f;
Main.dust[dust].noGravity = true;
}
}
}