using FabusMod.Buffs.ShimadaSword.Stacks; using Terraria; using Terraria.Audio; using Terraria.ID; using Terraria.ModLoader; namespace FabusMod.Projectiles.Shimada; public class DreamCatcherProjRMB : ModProjectile { public override void SetStaticDefaults() { Main.projFrames[Projectile.type] = 14; } public override void SetDefaults() { Projectile.width = 300; Projectile.height = 132; Projectile.friendly = true; Projectile.hostile = false; Projectile.penetrate = -1; Projectile.timeLeft = 42; Projectile.alpha = 80; Projectile.light = 0.5f; Projectile.ignoreWater = true; Projectile.tileCollide = false; Projectile.extraUpdates = 0; Projectile.velocity = Projectile.velocity * 0f; } public override void AI() { AnimateProjectile(); if (Main.rand.NextBool(2)) { int dust1 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType()); Main.dust[dust1].scale = 1.9f; Main.dust[dust1].velocity.Y -= 1.5f; Main.dust[dust1].velocity.X = 0f; Main.dust[dust1].noGravity = true; int dust2 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType()); Main.dust[dust2].scale = 1.9f; Main.dust[dust2].velocity.Y -= 1.5f; Main.dust[dust2].velocity.X = 0f; Main.dust[dust2].noGravity = true; int dust3 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType()); Main.dust[dust3].scale = 1.9f; Main.dust[dust3].velocity.Y -= 1.5f; Main.dust[dust3].velocity.X = 0f; Main.dust[dust3].noGravity = true; } } public override void OnHitNPC(NPC target, int damage, float knockback, bool crit) { if (Projectile.owner == Main.myPlayer) { Player player = Main.player[Projectile.owner]; if (Utils.NextFloat(Main.rand) < 0.03f) { if (!player.HasBuff(ModContent.BuffType()) && !player.HasBuff(ModContent.BuffType()) && !player.HasBuff(ModContent.BuffType()) && !player.HasBuff(ModContent.BuffType()) && !player.HasBuff(ModContent.BuffType())) { player.AddBuff(ModContent.BuffType(), 960, true); } else if (player.HasBuff(ModContent.BuffType())) { player.ClearBuff(ModContent.BuffType()); player.AddBuff(ModContent.BuffType(), 960, true); } else if (player.HasBuff(ModContent.BuffType())) { player.ClearBuff(ModContent.BuffType()); player.AddBuff(ModContent.BuffType(), 960, true); } else if (player.HasBuff(ModContent.BuffType())) { player.ClearBuff(ModContent.BuffType()); player.AddBuff(ModContent.BuffType(), 960, true); } else if (player.HasBuff(ModContent.BuffType())) { player.ClearBuff(ModContent.BuffType()); player.AddBuff(ModContent.BuffType(), 960, true); } else if (player.HasBuff(ModContent.BuffType())) { player.ClearBuff(ModContent.BuffType()); player.statLife += 85; player.statMana += 85; if (Main.myPlayer == player.whoAmI) { player.HealEffect(85, true); player.ManaEffect(85); SoundEngine.PlaySound(SoundID.Item3); SoundEngine.PlaySound(SoundID.Item4); } } } } target.AddBuff(72, 300, false); } public void AnimateProjectile() { Projectile.frameCounter++; if (Projectile.frameCounter >= 3) { Projectile.frame++; Projectile.frame %= 14; Projectile.frameCounter = 0; } } }