using FabusMod.Projectiles.FoxPistol; using Microsoft.Xna.Framework; using Terraria; using Terraria.DataStructures; using Terraria.ID; using Terraria.ModLoader; namespace FabusMod.Items.Weapons.Ranged.FoxPistols; public class SpectralHowler : ModItem { public override void SetStaticDefaults() { DisplayName.SetDefault("Spectral Howler"); Tooltip.SetDefault("[c/B6FF00:Autoshoots, doesn't require ammo]\nGrants the [c/AB2C2C:S][c/F3821B:p][c/E6AF31:e][c/63B465:c][c/82E8E8:t][c/9EF3EF:r][c/2BA0B5:a][c/734679:l ][c/AB2C2C:M][c/F3821B:e][c/E6AF31:n][c/63B465:d][c/82E8E8:i][c/9EF3EF:n][c/2BA0B5:g] buff for 7 seconds, which has the following effects:\n - Increases max HP by 200, regenerates HP, and increases movement speed, but lowers damage by 7% \nUsing increases damage and reduces use time, as well as: \n - Grants the [c/8F77AF:Spectral Wither] debuff for 0.4 seconds, dealing damage over time and nullifying [c/AB2C2C:S][c/F3821B:p][c/E6AF31:e][c/63B465:c][c/82E8E8:t][c/9EF3EF:r][c/2BA0B5:a][c/734679:l ][c/AB2C2C:M][c/F3821B:e][c/E6AF31:n][c/63B465:d][c/82E8E8:i][c/9EF3EF:n][c/2BA0B5:g]'s regeneration\n - Inflicts the [c/AB2C2C:R][c/F3821B:a][c/E6AF31:i][c/63B465:n][c/82E8E8:b][c/9EF3EF:o][c/2BA0B5:w][c/734679:'s ][c/AB2C2C:W][c/F3821B:r][c/E6AF31:a][c/63B465:t][c/82E8E8:h] debuff on hit enemies for 8 seconds, dealing damage over time"); } public override void SetDefaults() { Item.damage = 260; Item.DamageType = DamageClass.Ranged; Item.width = 36; Item.height = 21; Item.useTime = 6; Item.useAnimation = 6; Item.useStyle = ItemUseStyleID.Shoot; Item.noMelee = true; Item.knockBack = 4f; Item.value = Item.sellPrice(0, 97, 60, 0); Item.UseSound = SoundID.Item11; Item.autoReuse = true; Item.shootSpeed = 8f; Item.expert = true; Item.shoot = ModContent.ProjectileType(); } public override Vector2? HoldoutOffset() { return new Vector2(-6f, -2f); } public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback) { Vector2 muzzleOffset = Vector2.Normalize(velocity) * 32f; if (Collision.CanHit(position, 0, 0, position + muzzleOffset, 0, 0)) { position += muzzleOffset; } if (player.altFunctionUse == 2) { player.AddBuff(ModContent.BuffType(), 24, true); } else { player.AddBuff(ModContent.BuffType(), 420, true); } velocity = Utils.RotatedByRandom(velocity, (double)MathHelper.ToRadians(3f)); return true; } public override bool AltFunctionUse(Player player) { return true; } public override bool CanUseItem(Player player) { if (player.altFunctionUse == 2) { Item.useStyle = ItemUseStyleID.Shoot; Item.useTime = 4; Item.useAnimation = 4; Item.damage = 270; Item.shoot = ModContent.ProjectileType(); } else { Item.useStyle = ItemUseStyleID.Shoot; Item.useTime = 6; Item.useAnimation = 6; Item.damage = 260; Item.shoot = ModContent.ProjectileType(); } return base.CanUseItem(player); } public override void AddRecipes() { CreateRecipe() .AddRecipeGroup("FabusMod:FoxPistol") .AddIngredient(ModContent.ItemType()) .AddIngredient(ModContent.ItemType(), 4) .AddTile(ModContent.TileType()) .Register(); } }