using FabusMod.Projectiles; using Microsoft.Xna.Framework; using Terraria; using Terraria.DataStructures; using Terraria.ID; using Terraria.ModLoader; namespace FabusMod.Items.Weapons.Ranged.PulsePistols; public class PulseSprayer : ModItem { public override void SetStaticDefaults() { DisplayName.SetDefault("Pulse Sprayer"); Tooltip.SetDefault("[c/B6FF00:Autoshoots, dyeable] \n80% chance to not consume ammo \nShoots incredibly fast \nConverts Musket Balls into dark blue Pulse Bullets"); } public override void SetDefaults() { Item.damage = 54; Item.width = 40; Item.height = 28; Item.useTime = 2; Item.useAnimation = 2; Item.useStyle = ItemUseStyleID.Shoot; Item.noMelee = true; Item.knockBack = 0f; Item.value = Item.sellPrice(0, 10, 20, 0); Item.UseSound = SoundID.Item11; Item.autoReuse = true; Item.shoot = ProjectileID.PurificationPowder; Item.shootSpeed = 25f; Item.useAmmo = AmmoID.Bullet; Item.rare = ItemRarityID.Red; } public override bool CanConsumeAmmo(Item ammo, Player player) { return Utils.NextFloat(Main.rand) >= 0.8f; } public override Vector2? HoldoutOffset() { return new Vector2(1f, -2f); } public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback) { Vector2 perturbedSpeed = Utils.RotatedByRandom(new Vector2(velocity.X, velocity.Y), (double)MathHelper.ToRadians(8f)); velocity.X = perturbedSpeed.X; velocity.Y = perturbedSpeed.Y; if (type == 14) { type = ModContent.ProjectileType(); } return true; } public override void AddRecipes() { Recipe val = CreateRecipe(); val.AddRecipeGroup("FabusMod:PunksPulse", 1); val.AddIngredient(ItemID.FragmentVortex, 8); val.AddTile(TileID.LunarCraftingStation); val.Register(); Recipe val2 = CreateRecipe(); val2.AddIngredient(ModContent.ItemType()); val2.AddIngredient(ItemID.BlueDye, 1); val2.AddTile(TileID.DyeVat); val2.Register(); } }