using Microsoft.Xna.Framework; using Terraria; using Terraria.ID; using Terraria.ModLoader; namespace FabusMod.Items.Weapons.Ranged.FusionDrivers; public class DynasticFuser : ModItem { public override void SetStaticDefaults() { DisplayName.SetDefault("Dynastic Fusion"); Tooltip.SetDefault("[c/B6FF00:Autoshoots] \n30% chance to not consume ammo"); } public override void SetDefaults() { Item.damage = 14; Item.width = 72; Item.height = 32; Item.useTime = 7; Item.useAnimation = 7; Item.useStyle = ItemUseStyleID.Shoot; Item.noMelee = true; Item.knockBack = 4f; Item.value = Item.sellPrice(0, 6, 66, 0); Item.rare = ItemRarityID.Orange; Item.UseSound = SoundID.Item11; Item.autoReuse = true; Item.shoot = ProjectileID.PurificationPowder; Item.shootSpeed = 30f; Item.useAmmo = AmmoID.Bullet; } public override Vector2? HoldoutOffset() { return new Vector2(-2f, 2f); } public override bool CanConsumeAmmo(Item ammo, Player player) { return Utils.NextFloat(Main.rand) >= 0.3f; } public override void AddRecipes() { Recipe val = CreateRecipe(); val.AddIngredient(ModContent.ItemType()); val.AddIngredient(ItemID.HellstoneBar, 12); val.AddIngredient(ItemID.Sapphire, 8); val.AddTile(TileID.Anvils); val.Register(); } }