using FabusMod.Projectiles; using Microsoft.Xna.Framework; using Terraria; using Terraria.DataStructures; using Terraria.ID; using Terraria.ModLoader; namespace FabusMod.Items.Weapons.Melee.Swords; public class GoldenSlasher : ModItem { public override void SetStaticDefaults() { DisplayName.SetDefault("Golden Slasher"); Tooltip.SetDefault("[c/B6FF00:Autoswings] \nShoots two homing golden orbs in a medium-sized spread on swing"); } public override void SetDefaults() { Item.damage = 110; Item.width = 64; Item.height = 72; Item.useTime = 15; Item.useAnimation = 15; Item.useStyle = ItemUseStyleID.Swing; Item.knockBack = 3f; Item.value = Item.sellPrice(0, 40, 0, 0); Item.rare = ItemRarityID.Yellow; Item.UseSound = SoundID.Item1; Item.autoReuse = true; Item.shoot = ModContent.ProjectileType(); Item.shootSpeed = 15f; } public override void MeleeEffects(Player player, Rectangle hitbox) { if (Main.rand.NextBool(4)) { Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType()); } } public override void AddRecipes() { Recipe val = CreateRecipe(); val.AddIngredient(ModContent.ItemType(), 14); val.AddTile(TileID.AdamantiteForge); val.Register(); } public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback) { float numberProjectiles = 2f; float rotation = MathHelper.ToRadians(25f); position += Vector2.Normalize(new Vector2(velocity.X, velocity.Y)) * 45f; for (int i = 0; i < numberProjectiles; i++) { Vector2 perturbedSpeed = Utils.RotatedBy(new Vector2(velocity.X, velocity.Y), (double)MathHelper.Lerp(0f - rotation, rotation, i / (numberProjectiles - 1f)), default) * 0.2f; Projectile.NewProjectile(source, position.X, position.Y, perturbedSpeed.X, perturbedSpeed.Y, type, damage, knockback, player.whoAmI); } return false; } }