using Terraria; using Terraria.ModLoader; using Terraria.ID; namespace FabusMod.Items.Accessories; [AutoloadEquip(EquipType.Front)] public class LunaticBand : ModItem { public override void SetStaticDefaults() { DisplayName.SetDefault("Lunatic Charm"); Tooltip.SetDefault("14% increased all damage \nGrants immunity to the [c/FF4E00:On Fire!], [c/A84DFD:Distorted], and [c/9362B3:Obstructed] debuffs"); } public override void SetDefaults() { Item.width = 40; Item.height = 42; Item.value = Item.sellPrice(0, 20, 0, 0); Item.rare = 12; Item.accessory = true; Item.defense = 12; } public override void UpdateAccessory(Player player, bool hideVisual) { player.GetDamage(DamageClass.Generic) += 0.14f; player.buffImmune[24] = true; player.buffImmune[164] = true; player.buffImmune[163] = true; } public override void AddRecipes() { Recipe val = CreateRecipe(); val.AddIngredient(ModContent.ItemType()); val.AddIngredient(ItemID.LunarBar, 8); val.AddTile(TileID.LunarCraftingStation); val.Register(); Recipe val2 = CreateRecipe(); val2.AddIngredient(ModContent.ItemType()); val2.AddIngredient(ItemID.LunarBar, 8); val2.AddTile(TileID.LunarCraftingStation); val2.Register(); Recipe val3 = CreateRecipe(); val3.AddIngredient(ModContent.ItemType()); val3.AddIngredient(ItemID.LunarBar, 8); val3.AddTile(TileID.LunarCraftingStation); val3.Register(); Recipe val4 = CreateRecipe(); val4.AddIngredient(ModContent.ItemType()); val4.AddIngredient(ItemID.LunarBar, 8); val4.AddTile(TileID.LunarCraftingStation); val4.Register(); } }