using Microsoft.Xna.Framework; using Terraria; using Terraria.ID; using Terraria.ModLoader; namespace FabusMod.Items.Tools; public class GoddessPick : ModItem { public override void SetStaticDefaults() { DisplayName.SetDefault("Goddess' Pick"); } public override void SetDefaults() { Item.damage = 22; Item.DamageType = DamageClass.Melee; Item.width = 50; Item.height = 50; Item.useTime = 10; Item.useAnimation = 10; Item.pick = 210; Item.tileBoost = 3; Item.useStyle = ItemUseStyleID.Swing; Item.knockBack = 6f; Item.value = Item.sellPrice(0, 6, 0, 0); Item.rare = ItemRarityID.Yellow; Item.UseSound = SoundID.Item1; Item.autoReuse = true; } public override void MeleeEffects(Player player, Rectangle hitbox) { if (Main.rand.NextBool(3)) { int dust = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType()); Main.dust[dust].scale = 1f; Main.dust[dust].velocity.Y = 0f; Main.dust[dust].velocity.X = 0.5f; Main.dust[dust].noGravity = true; } } public override void AddRecipes() { CreateRecipe() .AddIngredient(ItemID.Picksaw) .AddIngredient(ModContent.ItemType(), 12) .AddTile(TileID.AdamantiteForge) .Register(); } }