using Terraria; using Terraria.ID; using Terraria.ModLoader; namespace FabusMod.Items.Weapons.Magic.Staffs; public class SorcerousStaff : ModItem { public override void SetStaticDefaults() { DisplayName.SetDefault("Sorcerer's Staff"); Tooltip.SetDefault("[c/B6FF00:Autoshoots] \nShoots two oval-shaped magic projectiles in quick succession \nHas a high critical hit chance"); Item.staff[Item.type] = true; } public override void SetDefaults() { Item.damage = 13; Item.DamageType = DamageClass.Magic; Item.noMelee = true; Item.mana = 6; Item.crit = 26; Item.width = 54; Item.height = 54; Item.useTime = 13; Item.useAnimation = 26; Item.reuseDelay = 12; Item.useStyle = ItemUseStyleID.Shoot; Item.noMelee = true; Item.knockBack = 5f; Item.value = Item.sellPrice(0, 3, 0, 0); Item.rare = ItemRarityID.Green; Item.UseSound = SoundID.Item20; Item.autoReuse = true; Item.shoot = ModContent.ProjectileType(); Item.shootSpeed = 26f; } public override void AddRecipes() { Recipe recipe = CreateRecipe(); recipe.AddRecipeGroup("FabusMod:GoldBar", 8); recipe.AddIngredient(ItemID.Sapphire, 6); recipe.AddIngredient(ItemID.Emerald, 4); recipe.AddTile(TileID.Anvils); recipe.Register(); } }