using Terraria; using Terraria.ModLoader; namespace FabusMod.Buffs.IllusoryMirror; public class SpectralBloom : ModBuff { public override void SetStaticDefaults() { DisplayName.SetDefault("SpectralBloom"); Description.SetDefault(" - Buffed HP Regeneration!\n - +18% magic damage\n - Increased Attack Speed for Spectral Illusion\n - Longer Invincibility after being hit"); Main.debuff[Type] = true; Main.buffNoTimeDisplay[Type] = true; } public override void Update(Player player, ref int buffIndex) { player.lifeRegen = 35; player.GetDamage(DamageClass.Magic) += 0.18f; player.longInvince = true; if (Main.rand.NextBool(5)) { int dust1 = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType()); Main.dust[dust1].scale = 2f; Main.dust[dust1].velocity.Y -= 0.5f; Main.dust[dust1].velocity.X = 0f; Main.dust[dust1].noGravity = true; int dust2 = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType()); Main.dust[dust2].scale = 1.5f; Main.dust[dust2].velocity.Y -= 0.1f; Main.dust[dust2].velocity.X *= 0.2f; Main.dust[dust2].noGravity = true; int dust3 = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType()); Main.dust[dust3].scale = 1.5f; Main.dust[dust3].velocity.Y -= 0.1f; Main.dust[dust3].velocity.X *= 0.2f; Main.dust[dust3].noGravity = true; int dust4 = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType()); Main.dust[dust4].scale = 1.5f; Main.dust[dust4].velocity.Y -= 0.1f; Main.dust[dust4].velocity.X *= 0.2f; Main.dust[dust4].noGravity = true; } } }