using Microsoft.Xna.Framework; using Terraria; using Terraria.DataStructures; using Terraria.ID; using Terraria.ModLoader; namespace FabusMod.Items.Weapons.RainbowDemon; public class TheRainbowDemonShredder : ModItem { public override void SetStaticDefaults() { DisplayName.SetDefault("The Rainbow Demon - Shredder"); Tooltip.SetDefault("[c/B6FF00:Autoshoots] \nUnleashes a barrage of rainbow axes \nClass and projectiles fired can be changed via crafting \n[c/FF2B6E:Currently Unobtainable]"); } public override void SetDefaults() { Item.damage = 82; Item.width = 82; Item.height = 39; Item.useTime = 4; Item.useAnimation = 4; Item.useStyle = ItemUseStyleID.Shoot; Item.noMelee = true; Item.knockBack = 0f; Item.value = Item.sellPrice(40, 0, 0, 0); Item.UseSound = SoundID.Item11; Item.autoReuse = true; Item.shoot = ProjectileID.PurificationPowder; Item.shootSpeed = 25f; Item.shoot = ModContent.ProjectileType(); Item.expert = true; } public override Vector2? HoldoutOffset() { return new Vector2(7f, -5f); } public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback) { int numberProjectiles = 10; for (int i = 0; i < numberProjectiles; i++) { Vector2 perturbedSpeed = Utils.RotatedByRandom(new Vector2(velocity.X, velocity.Y), (double)MathHelper.ToRadians(30f)); Projectile.NewProjectile(source, position.X, position.Y, perturbedSpeed.X, perturbedSpeed.Y, type, damage, knockback, player.whoAmI); } return false; } public override void AddRecipes() { Recipe val = CreateRecipe(); val.AddRecipeGroup("FabusMod:TheRainbowDemon", 1); val.AddIngredient(ModContent.ItemType(), 2); val.AddTile(ModContent.TileType()); val.Register(); } }