using Terraria; using Terraria.ModLoader; namespace FabusMod.Buffs.FoxPistol; public class FoxMending : ModBuff { public override void SetStaticDefaults() { DisplayName.SetDefault("Fox Mending"); Description.SetDefault(" - Regenerating HP\n - Increased Movement Speed\n - -12% Damage"); Main.debuff[Type] = true; Main.buffNoTimeDisplay[Type] = false; } public override void Update(Player player, ref int buffIndex) { player.GetDamage(DamageClass.Generic) += 0.88f; player.moveSpeed += 0.8f; if (!player.HasBuff(ModContent.BuffType())) { player.lifeRegen = 16; } int dust = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType()); Main.dust[dust].scale = 2f; Dust obj = Main.dust[dust]; obj.velocity *= 0.1f; Main.dust[dust].noGravity = true; } }