using Microsoft.Xna.Framework; using Terraria; using Terraria.ID; using Terraria.ModLoader; namespace FabusMod.Items.Weapons.Ranged.FusionDrivers; public class DynasticFuserGolden : ModItem { public override void SetStaticDefaults() { DisplayName.SetDefault("Golden Fusion"); Tooltip.SetDefault("[c/B6FF00:Autoshoots] \n55% chance to not consume ammo"); } public override void SetDefaults() { Item.damage = 72; Item.DamageType = DamageClass.Ranged; Item.width = 70; Item.height = 32; Item.useTime = 4; Item.useAnimation = 4; Item.useStyle = ItemUseStyleID.Shoot; Item.noMelee = true; Item.knockBack = 4f; Item.value = Item.sellPrice(0, 30, 0, 0); Item.rare = ItemRarityID.Yellow; Item.UseSound = SoundID.Item11; Item.autoReuse = true; Item.shoot = ProjectileID.PurificationPowder; Item.shootSpeed = 18f; Item.useAmmo = AmmoID.Bullet; } public override Vector2? HoldoutOffset() { return new Vector2(-2f, 2f); } public override bool CanConsumeAmmo(Item ammo, Player player) { return Utils.NextFloat(Main.rand) >= 0.55f; } public override void AddRecipes() { CreateRecipe() .AddRecipeGroup("FabusMod:ProtectionFuser") .AddIngredient(ModContent.ItemType(), 8) .AddTile(TileID.AdamantiteForge) .Register(); } }